A Demo Project for the UnrealEngineSDK
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MM_GenericCar.h
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1#pragma once
14{
15public:
17 float CarColor;
18 float ChannelMap;
19 float NormalMap;
20 float ColorMap;
21 float Masks;
22
23private:
503 void MM_GenericCar(); //"MI Generic Car Interior"
504};
505
A material with 1 graphs.
void MM_GenericCar()