A Demo Project for the UnrealEngineSDK
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GS_LerpToHand.h File Reference
#include "CoreMinimal.h"
#include "VRGripScriptBase.h"
#include "VRBPDatatypes.h"
#include "Curves/CurveFloat.h"
#include "GS_LerpToHand.generated.h"
Include dependency graph for GS_LerpToHand.h:
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Classes

class  UGS_LerpToHand
 UCLASS(NotBlueprintable, ClassGroup = (VRExpansionPlugin), hideCategories = TickSettings) More...
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE (FVRLerpToHandFinishedSignature)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE()

DECLARE_DYNAMIC_MULTICAST_DELEGATE ( FVRLerpToHandFinishedSignature )