A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"
#include "VRGripScriptBase.h"
#include "VRBPDatatypes.h"
#include "Curves/CurveFloat.h"
#include "GS_LerpToHand.generated.h"
Go to the source code of this file.
Classes | |
class | UGS_LerpToHand |
UCLASS(NotBlueprintable, ClassGroup = (VRExpansionPlugin), hideCategories = TickSettings) More... | |
Functions | |
DECLARE_DYNAMIC_MULTICAST_DELEGATE (FVRLerpToHandFinishedSignature) | |
DECLARE_DYNAMIC_MULTICAST_DELEGATE | ( | FVRLerpToHandFinishedSignature | ) |