A Demo Project for the UnrealEngineSDK
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PixoVRWristMenuDataTableRow.h File Reference
#include "CoreMinimal.h"
#include "Engine/DataTable.h"
#include "Math/Color.h"
#include "PixoVRWristMenuDataTableRow.generated.h"
Include dependency graph for PixoVRWristMenuDataTableRow.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  FPixoVRWristMenuDataTableRow
 Struct representing a row in the PixoVR wrist menu data table. Each row contains information about a menu item, such as its title, description, icon, category, ID, button size, and highlight color. More...
 

Enumerations

enum class  EButtonSize : uint8 { NORMAL , LARGE }
 Enum representing the size of a button in wrist menu. More...
 
enum class  EWristMenuItemCategory : uint8 { EXECUTETABLE , SUBMENU , UNKNOWN }
 Enum representing the category of a wrist menu item in PixoVR. More...
 

Enumeration Type Documentation

◆ EButtonSize

enum class EButtonSize : uint8
strongBlueprintType

Enum representing the size of a button in wrist menu.

UENUM(BlueprintType)

Enumerator
NORMAL 

Metadata:
DisplayName: STRING

LARGE 

Metadata:
DisplayName: STRING

Definition at line 31 of file PixoVRWristMenuDataTableRow.h.

◆ EWristMenuItemCategory

enum class EWristMenuItemCategory : uint8
strongBlueprintType

Enum representing the category of a wrist menu item in PixoVR.

UENUM(BlueprintType)

Enumerator
EXECUTETABLE 

Metadata:
DisplayName: STRING

SUBMENU 

Metadata:
Displayname: STRING

UNKNOWN 

Metadata:
Displayname: STRING

Definition at line 17 of file PixoVRWristMenuDataTableRow.h.