A Demo Project for the UnrealEngineSDK
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MI_WallTile.h
Go to the documentation of this file.
1
#pragma once
13
class
MI_WallTile
:
public
UMaterial
14
{
15
public
:
16
float
ColorOverlay
;
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float
EmissiveColor
;
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float
ColorMap
;
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float
ChannelMap
;
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float
NormalMap
;
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private
:
579
void
MI_WallTile
();
//"MI Wood Floor"
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};
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MI_WallTile
A material with 1 graphs.
Definition
MI_WallTile.h:14
MI_WallTile::NormalMap
float NormalMap
Definition
MI_WallTile.h:20
MI_WallTile::ChannelMap
float ChannelMap
Definition
MI_WallTile.h:19
MI_WallTile::MI_WallTile
void MI_WallTile()
MI_WallTile::EmissiveColor
float EmissiveColor
Definition
MI_WallTile.h:17
MI_WallTile::ColorMap
float ColorMap
Definition
MI_WallTile.h:18
MI_WallTile::ColorOverlay
float ColorOverlay
Definition
MI_WallTile.h:16
UMaterial
documentation
generated
PixoLobby
Assets
LobbyMap
BoschHub
Materials
MI_WallTile.h
Generated
Wed Oct 9 2024 19:52:52
by Doxygen version
1.10.0