A Demo Project for the UnrealEngineSDK
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ABP_Floor_C.h
Go to the documentation of this file.
1
#pragma once
11
class
ABP_Floor_C
:
public
AActor
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{
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public
:
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UBoxComponent
*
Box
;
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USceneComponent
*
DefaultSceneRoot
;
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private
:
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void
UserConstructionScript
();
//"User Construction Script"
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void
EventGraph
();
//"Event Graph"
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};
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AActor
ABP_Floor_C
A blueprint class with 2 graphs.
Definition
ABP_Floor_C.h:12
ABP_Floor_C::UserConstructionScript
void UserConstructionScript()
Definition
ABP_Floor_C.cpp:13
ABP_Floor_C::Box
UBoxComponent * Box
Box.
Definition
ABP_Floor_C.h:14
ABP_Floor_C::EventGraph
void EventGraph()
Definition
ABP_Floor_C.cpp:17
ABP_Floor_C::DefaultSceneRoot
USceneComponent * DefaultSceneRoot
Default Scene Root.
Definition
ABP_Floor_C.h:15
UBoxComponent
USceneComponent
documentation
generated
Game
Blueprints
InteractiveObjects
InteractiveShapes
ABP_Floor_C.h
Generated
Wed Oct 9 2024 19:52:50
by Doxygen version
1.10.0