A Demo Project for the UnrealEngineSDK
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DialogueObject_CustomRowHelper.cpp File Reference
#include "DialogueObject_CustomRowHelper.h"
#include "PropertyHandle.h"
#include "DetailWidgetRow.h"
#include "Widgets/Input/SButton.h"
#include "Widgets/Input/SComboButton.h"
#include "Widgets/Layout/SUniformGridPanel.h"
#include "Internationalization/TextNamespaceUtil.h"
#include "DialogueEditableTextPropertyHandle.h"
#include "Editor.h"
#include "DialogueEditor/DetailsPanel/DialogueDetailsPanelUtils.h"
#include "Kismet2/KismetEditorUtilities.h"
#include "Engine/Blueprint.h"
#include "Kismet2/BlueprintEditorUtils.h"
#include "Widgets/Images/SImage.h"
#include "K2Node_Event.h"
#include "SourceCodeNavigation.h"
Include dependency graph for DialogueObject_CustomRowHelper.cpp:

Go to the source code of this file.

Macros

#define DEFAULT_FONT(...)   FCoreStyle::GetDefaultFontStyle(__VA_ARGS__)
 
#define LOCTEXT_NAMESPACE   "DialogueObject_CustomRowHelper"
 

Macro Definition Documentation

◆ DEFAULT_FONT

#define DEFAULT_FONT ( ...)    FCoreStyle::GetDefaultFontStyle(__VA_ARGS__)

Definition at line 21 of file DialogueObject_CustomRowHelper.cpp.

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "DialogueObject_CustomRowHelper"

Definition at line 20 of file DialogueObject_CustomRowHelper.cpp.