A Demo Project for the UnrealEngineSDK
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MI_WoodFloor.h
Go to the documentation of this file.
1
#pragma once
13
class
MI_WoodFloor
:
public
UMaterial
14
{
15
public
:
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float
ColorOverlay
;
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float
EmissiveColor
;
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float
ColorMap
;
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float
ChannelMap
;
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float
NormalMap
;
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private
:
579
void
MI_WoodFloor
();
//"MI Wood Floor"
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};
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MI_WoodFloor
A material with 1 graphs.
Definition
MI_WoodFloor.h:14
MI_WoodFloor::ChannelMap
float ChannelMap
Definition
MI_WoodFloor.h:19
MI_WoodFloor::EmissiveColor
float EmissiveColor
Definition
MI_WoodFloor.h:17
MI_WoodFloor::ColorMap
float ColorMap
Definition
MI_WoodFloor.h:18
MI_WoodFloor::NormalMap
float NormalMap
Definition
MI_WoodFloor.h:20
MI_WoodFloor::MI_WoodFloor
void MI_WoodFloor()
MI_WoodFloor::ColorOverlay
float ColorOverlay
Definition
MI_WoodFloor.h:16
UMaterial
documentation
generated
PixoLobby
Assets
LobbyMap
BoschHub
Materials
MI_WoodFloor.h
Generated
Wed Oct 9 2024 19:52:52
by Doxygen version
1.10.0