5#include "DlgEventCustom.generated.h"
13UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew)
25UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew, CollapseCategories)
UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew, CollapseCategories)
UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew)
void EnterEvent(UDlgContext *Context, UObject *Participant)
UFUNCTION(BlueprintCallable, BlueprintNativeEvent, Category = "Dialogue", DisplayName = "Enter")
virtual void EnterEvent_Implementation(UDlgContext *Context, UObject *Participant)
UCLASS(Abstract, ClassGroup = "Dialogue", HideCategories = ("DoNotShow"), AutoExpandCategories = ("De...