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UDlgEventCustomHideCategories Class ReferenceEditInlineNewAbstractCollapseCategoriesBlueprintTypeBlueprintable

UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew, CollapseCategories) More...

#include <DlgEventCustom.h>

Inheritance diagram for UDlgEventCustomHideCategories:
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Public Member Functions

void EnterEvent (UDlgContext *Context, UObject *Participant)
 UFUNCTION(BlueprintCallable, BlueprintNativeEvent, Category = "Dialogue", DisplayName = "Enter")
 
virtual void EnterEvent_Implementation (UDlgContext *Context, UObject *Participant)
 
UWorld * GetWorld () const override
 
void PostInitProperties () override
 

Private Member Functions

 GENERATED_BODY ()
 

Detailed Description

UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew, CollapseCategories)

Definition at line 43 of file DlgEventCustom.h.

Member Function Documentation

◆ EnterEvent()

void UDlgEventCustom::EnterEvent ( UDlgContext * Context,
UObject * Participant )
inheritedBlueprintCallableBlueprintNativeEvent

UFUNCTION(BlueprintCallable, BlueprintNativeEvent, Category = "Dialogue", DisplayName = "Enter")

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◆ EnterEvent_Implementation()

virtual void UDlgEventCustom::EnterEvent_Implementation ( UDlgContext * Context,
UObject * Participant )
inlinevirtualinherited

Definition at line 31 of file DlgEventCustom.h.

◆ GENERATED_BODY()

UDlgEventCustomHideCategories::GENERATED_BODY ( )
private

◆ GetWorld()

UWorld * UDlgObject::GetWorld ( ) const
overrideinherited

Definition at line 22 of file DlgObject.cpp.

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◆ PostInitProperties()

void UDlgObject::PostInitProperties ( )
overrideinherited

Definition at line 9 of file DlgObject.cpp.


The documentation for this class was generated from the following file: