A Demo Project for the UnrealEngineSDK
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BucketUpdateSubsystem.h File Reference
#include "CoreMinimal.h"
#include "Subsystems/WorldSubsystem.h"
#include "Tickable.h"
#include "BucketUpdateSubsystem.generated.h"
Include dependency graph for BucketUpdateSubsystem.h:
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Classes

struct  FUpdateBucket
 USTRUCT() More...
 
struct  FUpdateBucketContainer
 USTRUCT() More...
 
struct  FUpdateBucketDrop
 USTRUCT() More...
 
class  UBucketUpdateSubsystem
 UCLASS() More...
 

Functions

 DECLARE_DELEGATE_RetVal (bool, FBucketUpdateTickSignature)
 
 DECLARE_DYNAMIC_DELEGATE (FDynamicBucketUpdateTickSignature)
 

Function Documentation

◆ DECLARE_DELEGATE_RetVal()

DECLARE_DELEGATE_RetVal ( bool ,
FBucketUpdateTickSignature  )

◆ DECLARE_DYNAMIC_DELEGATE()

DECLARE_DYNAMIC_DELEGATE ( FDynamicBucketUpdateTickSignature )