|   | A Demo Project for the UnrealEngineSDK | 
USTRUCT() More...
#include <BucketUpdateSubsystem.h>
| Public Member Functions | |
| FUpdateBucketContainer () | |
| bool | AddBucketObject (uint32 UpdateHTZ, FDynamicBucketUpdateTickSignature &Delegate) | 
| bool | AddBucketObject (uint32 UpdateHTZ, UObject *InObject, FName FunctionName) | 
| GENERATED_BODY () | |
| bool | IsObjectDelegateInBucket (FDynamicBucketUpdateTickSignature &DynEvent) | 
| bool | IsObjectFunctionInBucket (UObject *ObjectToRemove, FName FunctionName) | 
| bool | IsObjectInBucket (UObject *ObjectToRemove) | 
| bool | RemoveBucketObject (FDynamicBucketUpdateTickSignature &DynEvent) | 
| bool | RemoveBucketObject (UObject *ObjectToRemove, FName FunctionName) | 
| bool | RemoveObjectFromAllBuckets (UObject *ObjectToRemove) | 
| void | UpdateBuckets (float DeltaTime) | 
| Public Attributes | |
| bool | bNeedsUpdate | 
| TMap< uint32, FUpdateBucket > | ReplicationBuckets | 
USTRUCT()
Definition at line 68 of file BucketUpdateSubsystem.h.
| 
 | inline | 
Definition at line 97 of file BucketUpdateSubsystem.h.
| bool FUpdateBucketContainer::AddBucketObject | ( | uint32 | UpdateHTZ, | 
| FDynamicBucketUpdateTickSignature & | Delegate ) | 
| bool FUpdateBucketContainer::AddBucketObject | ( | uint32 | UpdateHTZ, | 
| UObject * | InObject, | ||
| FName | FunctionName ) | 
Definition at line 207 of file BucketUpdateSubsystem.cpp.
| FUpdateBucketContainer::GENERATED_BODY | ( | ) | 
| bool FUpdateBucketContainer::IsObjectDelegateInBucket | ( | FDynamicBucketUpdateTickSignature & | DynEvent | ) | 
Definition at line 380 of file BucketUpdateSubsystem.cpp.
| bool FUpdateBucketContainer::IsObjectFunctionInBucket | ( | UObject * | ObjectToRemove, | 
| FName | FunctionName ) | 
Definition at line 362 of file BucketUpdateSubsystem.cpp.
Definition at line 344 of file BucketUpdateSubsystem.cpp.
| bool FUpdateBucketContainer::RemoveBucketObject | ( | FDynamicBucketUpdateTickSignature & | DynEvent | ) | 
Definition at line 288 of file BucketUpdateSubsystem.cpp.
Definition at line 256 of file BucketUpdateSubsystem.cpp.
Definition at line 320 of file BucketUpdateSubsystem.cpp.
| void FUpdateBucketContainer::UpdateBuckets | ( | float | DeltaTime | ) | 
Definition at line 185 of file BucketUpdateSubsystem.cpp.
| bool FUpdateBucketContainer::bNeedsUpdate | 
Definition at line 74 of file BucketUpdateSubsystem.h.
| TMap<uint32, FUpdateBucket> FUpdateBucketContainer::ReplicationBuckets | 
Definition at line 75 of file BucketUpdateSubsystem.h.