A Demo Project for the UnrealEngineSDK
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USTRUCT() More...
#include <BucketUpdateSubsystem.h>
Public Member Functions | |
FUpdateBucketContainer () | |
bool | AddBucketObject (uint32 UpdateHTZ, FDynamicBucketUpdateTickSignature &Delegate) |
bool | AddBucketObject (uint32 UpdateHTZ, UObject *InObject, FName FunctionName) |
GENERATED_BODY () | |
bool | IsObjectDelegateInBucket (FDynamicBucketUpdateTickSignature &DynEvent) |
bool | IsObjectFunctionInBucket (UObject *ObjectToRemove, FName FunctionName) |
bool | IsObjectInBucket (UObject *ObjectToRemove) |
bool | RemoveBucketObject (FDynamicBucketUpdateTickSignature &DynEvent) |
bool | RemoveBucketObject (UObject *ObjectToRemove, FName FunctionName) |
bool | RemoveObjectFromAllBuckets (UObject *ObjectToRemove) |
void | UpdateBuckets (float DeltaTime) |
Public Attributes | |
bool | bNeedsUpdate |
TMap< uint32, FUpdateBucket > | ReplicationBuckets |
USTRUCT()
Definition at line 68 of file BucketUpdateSubsystem.h.
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inline |
Definition at line 97 of file BucketUpdateSubsystem.h.
bool FUpdateBucketContainer::AddBucketObject | ( | uint32 | UpdateHTZ, |
FDynamicBucketUpdateTickSignature & | Delegate ) |
bool FUpdateBucketContainer::AddBucketObject | ( | uint32 | UpdateHTZ, |
UObject * | InObject, | ||
FName | FunctionName ) |
Definition at line 207 of file BucketUpdateSubsystem.cpp.
FUpdateBucketContainer::GENERATED_BODY | ( | ) |
bool FUpdateBucketContainer::IsObjectDelegateInBucket | ( | FDynamicBucketUpdateTickSignature & | DynEvent | ) |
Definition at line 380 of file BucketUpdateSubsystem.cpp.
bool FUpdateBucketContainer::IsObjectFunctionInBucket | ( | UObject * | ObjectToRemove, |
FName | FunctionName ) |
Definition at line 362 of file BucketUpdateSubsystem.cpp.
Definition at line 344 of file BucketUpdateSubsystem.cpp.
bool FUpdateBucketContainer::RemoveBucketObject | ( | FDynamicBucketUpdateTickSignature & | DynEvent | ) |
Definition at line 288 of file BucketUpdateSubsystem.cpp.
Definition at line 256 of file BucketUpdateSubsystem.cpp.
Definition at line 320 of file BucketUpdateSubsystem.cpp.
void FUpdateBucketContainer::UpdateBuckets | ( | float | DeltaTime | ) |
Definition at line 185 of file BucketUpdateSubsystem.cpp.
bool FUpdateBucketContainer::bNeedsUpdate |
Definition at line 74 of file BucketUpdateSubsystem.h.
TMap<uint32, FUpdateBucket> FUpdateBucketContainer::ReplicationBuckets |
Definition at line 75 of file BucketUpdateSubsystem.h.