A Demo Project for the UnrealEngineSDK
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This is the complete list of members for FUpdateBucketContainer, including all inherited members.
AddBucketObject(uint32 UpdateHTZ, UObject *InObject, FName FunctionName) | FUpdateBucketContainer | |
AddBucketObject(uint32 UpdateHTZ, FDynamicBucketUpdateTickSignature &Delegate) | FUpdateBucketContainer | |
bNeedsUpdate | FUpdateBucketContainer | |
FUpdateBucketContainer() | FUpdateBucketContainer | inline |
GENERATED_BODY() | FUpdateBucketContainer | |
IsObjectDelegateInBucket(FDynamicBucketUpdateTickSignature &DynEvent) | FUpdateBucketContainer | |
IsObjectFunctionInBucket(UObject *ObjectToRemove, FName FunctionName) | FUpdateBucketContainer | |
IsObjectInBucket(UObject *ObjectToRemove) | FUpdateBucketContainer | |
RemoveBucketObject(UObject *ObjectToRemove, FName FunctionName) | FUpdateBucketContainer | |
RemoveBucketObject(FDynamicBucketUpdateTickSignature &DynEvent) | FUpdateBucketContainer | |
RemoveObjectFromAllBuckets(UObject *ObjectToRemove) | FUpdateBucketContainer | |
ReplicationBuckets | FUpdateBucketContainer | |
UpdateBuckets(float DeltaTime) | FUpdateBucketContainer |