A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "BaseEvent.generated.h"
Go to the source code of this file.
Classes | |
struct | FCompareResult |
USTRUCT() More... | |
class | UBaseEvent |
The UBaseEvent class serves as the base class for all events for our event-managers system. The class includes functions for initializing the event with an executor. More... | |