A Demo Project for the UnrealEngineSDK
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BaseEvent.h File Reference
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "BaseEvent.generated.h"
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Classes

struct  FCompareResult
 USTRUCT() More...
 
class  UBaseEvent
 The UBaseEvent class serves as the base class for all events for our event-managers system. The class includes functions for initializing the event with an executor. More...