A Demo Project for the UnrealEngineSDK
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ABP_PixoVRHand_C.h
Go to the documentation of this file.
1#pragma once
13{
14public:
15 USplineComponent* PoserSplinePinky;
16 USplineComponent* PoserSplineRing;
17 USplineComponent* PoserSplineThumb;
18 USplineComponent* PoserSplineMiddle;
19 USplineComponent* PoserSplineIndex;
20
21protected:
22 bool NewVar_0;
23
24private:
109 void UserConstructionScript(); //"User Construction Script"
463 void EventGraph(); //"Event Graph"
464};
465
A blueprint class with 2 graphs.
USplineComponent * PoserSplineIndex
Poser Spline Index.
USplineComponent * PoserSplineThumb
Poser Spline Thumb.
USplineComponent * PoserSplineRing
Poser Spline Ring.
USplineComponent * PoserSplineMiddle
Poser Spline Middle.
bool NewVar_0
New Var 0.
USplineComponent * PoserSplinePinky
Poser Spline Pinky.
APixoVRHand is an actor class that represents a hand in the VR environment.
Definition PixoVRHand.h:99