A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "GameFramework/PlayerStart.h"
#include "Engine/NavigationObjectBase.h"
#include "Components/SceneComponent.h"
#include "Components/CapsuleComponent.h"
#include "Components/BillboardComponent.h"
#include "VRPlayerStart.generated.h"
Go to the source code of this file.
Classes | |
class | AVRPlayerStart |
UCLASS(Blueprintable, ClassGroup = Common, hidecategories = Collision) More... | |