A Demo Project for the UnrealEngineSDK
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PixoVRLaser.cpp File Reference
#include "CharacterTools/PixoVRLaser.h"
#include "NavigationSystem.h"
#include "Interfaces/PixoVRInteractionInterface.h"
#include "VRExpansionFunctionLibrary.h"
#include "Components/SceneComponent.h"
#include "GameFramework/Character.h"
#include "Kismet/GameplayStatics.h"
#include "Materials/MaterialInstanceDynamic.h"
Include dependency graph for PixoVRLaser.cpp:

Go to the source code of this file.

Functions

 DEFINE_LOG_CATEGORY (LogPixoVRLaser)
 
FString GetNetModeName (ENetMode Mode)
 
FString GetRoleName (ENetRole Role)
 

Function Documentation

◆ DEFINE_LOG_CATEGORY()

DEFINE_LOG_CATEGORY ( LogPixoVRLaser )

◆ GetNetModeName()

FString GetNetModeName ( ENetMode Mode)

Definition at line 34 of file PixoVRLaser.cpp.

◆ GetRoleName()

FString GetRoleName ( ENetRole Role)

Definition at line 16 of file PixoVRLaser.cpp.