A Demo Project for the UnrealEngineSDK
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#include "AssetTypeCategories.h"
#include "Modules/ModuleManager.h"
#include "Modules/ModuleInterface.h"
Go to the source code of this file.
Classes | |
class | IDlgSystemEditorModule |
Functions | |
const FName | DIALOGUE_SYSTEM_EDITOR_PLUGIN_NAME (TEXT("DlgSystemEditor")) |
const FName DIALOGUE_SYSTEM_EDITOR_PLUGIN_NAME | ( | TEXT("DlgSystemEditor") | ) |