A Demo Project for the UnrealEngineSDK
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MI_AOCorrogatedMetal_01.h
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1#pragma once
14{
15public:
16 float GlowColor;
17 float ChannelMap;
18 float NormalMap;
19
20private:
429 void MI_AOCorrogatedMetal_01(); //"MI AOPersonel Door"
430};
431
A material with 1 graphs.