A Demo Project for the UnrealEngineSDK
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DlgJsonParser.cpp File Reference
#include "IO/DlgJsonParser.h"
#include "Logging/LogMacros.h"
#include "UObject/Object.h"
#include "Misc/FileHelper.h"
#include "Misc/Paths.h"
#include "UObject/UnrealType.h"
#include "UObject/EnumProperty.h"
#include "UObject/UObjectIterator.h"
#include "UObject/TextProperty.h"
#include "UObject/PropertyPortFlags.h"
#include "JsonObjectConverter.h"
#include "JsonObjectWrapper.h"
#include "Internationalization/CulturePointer.h"
#include "Internationalization/Culture.h"
#include "Misc/OutputDevice.h"
#include "Misc/FeedbackContext.h"
#include "NYReflectionHelper.h"
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Functions

 DEFINE_LOG_CATEGORY (LogDlgJsonParser)
 
FString GetStringForJsonType (const EJson Type)
 
bool GetTextFromObject (const TSharedRef< FJsonObject > &Obj, FText &TextOut)
 

Function Documentation

◆ DEFINE_LOG_CATEGORY()

DEFINE_LOG_CATEGORY ( LogDlgJsonParser )

◆ GetStringForJsonType()

FString GetStringForJsonType ( const EJson Type)

Definition at line 47 of file DlgJsonParser.cpp.

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◆ GetTextFromObject()

bool GetTextFromObject ( const TSharedRef< FJsonObject > & Obj,
FText & TextOut )

Definition at line 26 of file DlgJsonParser.cpp.

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