A Demo Project for the UnrealEngineSDK
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DiscMaterial.h
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1#pragma once
13class DiscMaterial : public UMaterial
14{
15public:
16 float GlowAmount;
17 float BaseColor;
18
19private:
370 void DiscMaterial(); //"Disc Material"
371};
372
A material with 1 graphs.
void DiscMaterial()