A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"
#include "Engine/Engine.h"
#include "VRExpansionFunctionLibrary.h"
#include "IXRTrackingSystem.h"
#include "Components/ShapeComponent.h"
#include "VRTrackedParentInterface.h"
#include "ParentRelativeAttachmentComponent.generated.h"
Go to the source code of this file.
Classes | |
class | UParentRelativeAttachmentComponent |
UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = VRExpansionLibrary) More... | |
Enumerations | |
enum class | EVR_PRC_RotationMethod : uint8 { PRC_ROT_HMD , PRC_ROT_HMDControllerBlend , PRC_ROT_ControllerHMDClamped } |
UENUM(BlueprintType) More... | |
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strongBlueprintType |
UENUM(BlueprintType)
Enumerator | |
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PRC_ROT_HMD | Metadata: |
PRC_ROT_HMDControllerBlend | Metadata: |
PRC_ROT_ControllerHMDClamped | Metadata: |
Definition at line 21 of file ParentRelativeAttachmentComponent.h.