A Demo Project for the UnrealEngineSDK
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ParentRelativeAttachmentComponent.h File Reference
#include "CoreMinimal.h"
#include "Engine/Engine.h"
#include "VRExpansionFunctionLibrary.h"
#include "IXRTrackingSystem.h"
#include "Components/ShapeComponent.h"
#include "VRTrackedParentInterface.h"
#include "ParentRelativeAttachmentComponent.generated.h"
Include dependency graph for ParentRelativeAttachmentComponent.h:
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Go to the source code of this file.

Classes

class  UParentRelativeAttachmentComponent
 UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = VRExpansionLibrary) More...
 

Enumerations

enum class  EVR_PRC_RotationMethod : uint8 { PRC_ROT_HMD , PRC_ROT_HMDControllerBlend , PRC_ROT_ControllerHMDClamped }
 UENUM(BlueprintType) More...
 

Enumeration Type Documentation

◆ EVR_PRC_RotationMethod

enum class EVR_PRC_RotationMethod : uint8
strongBlueprintType

UENUM(BlueprintType)

Enumerator
PRC_ROT_HMD 

Metadata:
DisplayName: STRING

PRC_ROT_HMDControllerBlend 

Metadata:
DisplayName: STRING

PRC_ROT_ControllerHMDClamped 

Metadata:
DisplayName: STRING

Definition at line 21 of file ParentRelativeAttachmentComponent.h.