#include "DialogueEditor.h"
#include "Editor.h"
#include "SSingleObjectDetailsPanel.h"
#include "Widgets/Docking/SDockTab.h"
#include "ScopedTransaction.h"
#include "Framework/Application/SlateApplication.h"
#include "PropertyEditorModule.h"
#include "GraphEditor.h"
#include "Toolkits/IToolkitHost.h"
#include "IDetailsView.h"
#include "Framework/Commands/GenericCommands.h"
#include "GraphEditorActions.h"
#include "Modules/ModuleManager.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "EdGraphUtilities.h"
#include "HAL/PlatformApplicationMisc.h"
#include "DlgSystemEditorModule.h"
#include "DlgDialogue.h"
#include "DlgHelper.h"
#include "SDialoguePalette.h"
#include "SDialogueActionMenu.h"
#include "DialogueEditor/Nodes/DialogueGraphNode_Root.h"
#include "DialogueEditor/Nodes/DialogueGraphNode.h"
#include "DialogueEditor/Nodes/DialogueGraphNode_Edge.h"
#include "DialogueEditor/Graph/DialogueGraphSchema.h"
#include "DialogueCommands.h"
#include "Graph/SchemaActions/ConvertSpeechSequenceNodeToSpeechNodes_DialogueGraphSchemaAction.h"
#include "DialogueSearch/DialogueSearchManager.h"
#include "DialogueSearch/SFindInDialogues.h"
#include "Graph/SchemaActions/ConvertSpeechNodesToSpeechSequence_DialogueGraphSchemaAction.h"
Go to the source code of this file.
◆ LOCTEXT_NAMESPACE
#define LOCTEXT_NAMESPACE "DialogueEditor" |
◆ DialogueEditorAppName
const FName DialogueEditorAppName = FName(TEXT("DialogueEditorAppName")) |