A Demo Project for the UnrealEngineSDK
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UPlatformBasedDialogue_C.h
Go to the documentation of this file.
1#pragma once
12{
13
14protected:
15 UDialogueWave* QuestDialogue;
16 UDialogueWave* DesktopDialogue;
17 UDialogueWave* ViveDialogue;
18 UDialogueWave* PicoDialogue;
19 UDialogueWave* FallbackDialogue;
20
21private:
85 void EventGraph(); //"Event Graph"
86};
87
UCLASS(Blueprintable, BlueprintType, Abstract, EditInlineNew)
Definition DlgNodeData.h:18
A blueprint class with 1 graphs.
UDialogueWave * QuestDialogue
Quest Dialogue.
UDialogueWave * ViveDialogue
Vive Dialogue.
UDialogueWave * FallbackDialogue
If none of the other devices are in use, fallback to this dialogue.
UDialogueWave * PicoDialogue
Pico Dialogue.
UDialogueWave * DesktopDialogue
Desktop Dialogue.