A Demo Project for the UnrealEngineSDK
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ABP_PixoGameMode_C.h
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1#pragma once
13{
14public:
16
17private:
83 void UserConstructionScript(); //"User Construction Script"
220 void EventGraph(); //"Event Graph"
221};
222
A blueprint class with 2 graphs.
USceneComponent * DefaultSceneRoot
Default Scene Root.
APixoVRGameMode is a custom game mode class that extends AGameMode and implements IPixoCoreInterface....