A Demo Project for the UnrealEngineSDK
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DynamicHieghtFloor.h File Reference
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "Interfaces/PixoVRInteractiveObject.h"
#include "DynamicHieghtFloor.generated.h"
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Classes

class  ADynamicHieghtFloor
 A class that automatically raises/lowers the floor level, thus changing the height of the player. To use it: More...