A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"
#include "EventSystem/BaseManager.h"
#include "Engine/DataTable.h"
#include "StreamingLevelManager.generated.h"
Go to the source code of this file.
Classes | |
struct | FStreamingLevel |
Structure representing streaming levels to load based on step. Also contains info about new player position. More... | |
class | UStreamingLevelManager |
Manager that provides functionality for managing streaming levels. Two options to use this class: More... | |