A Demo Project for the UnrealEngineSDK
Loading...
Searching...
No Matches
VRSimpleCharacterMovementComponent.cpp File Reference
#include "SimpleChar/VRSimpleCharacterMovementComponent.h"
#include "GameFramework/PhysicsVolume.h"
#include "GameFramework/GameNetworkManager.h"
#include "IHeadMountedDisplay.h"
#include "SimpleChar/VRSimpleCharacter.h"
#include "NavigationSystem.h"
#include "GameFramework/Character.h"
#include "GameFramework/GameState.h"
#include "Engine/Engine.h"
#include "Components/PrimitiveComponent.h"
#include "Animation/AnimMontage.h"
#include "Navigation/PathFollowingComponent.h"
#include "AI/Navigation/AvoidanceManager.h"
#include "Components/CapsuleComponent.h"
#include "Components/BrushComponent.h"
#include "Engine/DemoNetDriver.h"
#include "Engine/NetworkObjectList.h"
Include dependency graph for VRSimpleCharacterMovementComponent.cpp:

Go to the source code of this file.

Macros

#define devCodeSimple(...)
 

Functions

 DECLARE_CYCLE_STAT (TEXT("Char CallServerMoveVRSimple"), STAT_CharacterMovementCallServerMoveVRSimple, STATGROUP_Character)
 
 DECLARE_CYCLE_STAT (TEXT("Char ReplicateMoveToServerVRSimple"), STAT_CharacterMovementReplicateMoveToServerVRSimple, STATGROUP_Character)
 
 DEFINE_LOG_CATEGORY (LogSimpleCharacterMovement)
 

Variables

const float MAX_STEP_SIDE_ZZ = 0.08f
 
const float VERTICAL_SLOPE_NORMAL_ZZ = 0.001f
 

Macro Definition Documentation

◆ devCodeSimple

#define devCodeSimple ( ...)

Definition at line 40 of file VRSimpleCharacterMovementComponent.cpp.

Function Documentation

◆ DECLARE_CYCLE_STAT() [1/2]

DECLARE_CYCLE_STAT ( TEXT("Char CallServerMoveVRSimple") ,
STAT_CharacterMovementCallServerMoveVRSimple ,
STATGROUP_Character  )

◆ DECLARE_CYCLE_STAT() [2/2]

DECLARE_CYCLE_STAT ( TEXT("Char ReplicateMoveToServerVRSimple") ,
STAT_CharacterMovementReplicateMoveToServerVRSimple ,
STATGROUP_Character  )

◆ DEFINE_LOG_CATEGORY()

DEFINE_LOG_CATEGORY ( LogSimpleCharacterMovement )

Variable Documentation

◆ MAX_STEP_SIDE_ZZ

const float MAX_STEP_SIDE_ZZ = 0.08f

Definition at line 47 of file VRSimpleCharacterMovementComponent.cpp.

◆ VERTICAL_SLOPE_NORMAL_ZZ

const float VERTICAL_SLOPE_NORMAL_ZZ = 0.001f

Definition at line 48 of file VRSimpleCharacterMovementComponent.cpp.