A Demo Project for the UnrealEngineSDK
Loading...
Searching...
No Matches
UAnimBP_Common_C.h
Go to the documentation of this file.
1#pragma once
13{
14
15protected:
16 bool IsInAir_;
17 float Speed;
18 FRotator JawRotation;
19 bool bCanJump;
20
21private:
228 void AnimGraph(); //"Anim Graph"
487 void Default(); //"Default"
597 void Idle_Run(); //"Idle/ Run"
687 void JumpStart(); //"Jump Start"
777 void JumpLoop(); //"Jump Loop"
867 void JumpEnd(); //"Jump End"
984 void Transition(); //"Transition"
1093 void Transition(); //"Transition"
1210 void Transition(); //"Transition"
1343 void Transition(); //"Transition"
1681 void EventGraph(); //"Event Graph"
1682};
1683
A blueprint class with 11 graphs.
bool IsInAir_
Is in Air?
bool bCanJump
Can Jump.
FRotator JawRotation
Jaw Rotation.