A Demo Project for the UnrealEngineSDK
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OpenXRExpansionPlugin.cpp
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1// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
2
5
6#define LOCTEXT_NAMESPACE "FXRExpansionPluginModule"
7
9{
10 // This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
11 //LoadOpenVRModule();
12}
13
15{
16 // This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
17 // we call this function before unloading the module.
18// UnloadOpenVRModule();
19}
20
21
22#undef LOCTEXT_NAMESPACE
23
IMPLEMENT_MODULE(FOpenXRExpansionEditorModule, OpenXRExpansionEditor)
virtual void ShutdownModule() override
virtual void StartupModule() override