A Demo Project for the UnrealEngineSDK
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OpenXRExpansionPlugin.cpp
Go to the documentation of this file.
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// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
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#include "
OpenXRExpansionPlugin.h
"
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#include "
OpenXRExpansionFunctionLibrary.h
"
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#define LOCTEXT_NAMESPACE "FXRExpansionPluginModule"
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void
FOpenXRExpansionPluginModule::StartupModule
()
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{
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// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
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//LoadOpenVRModule();
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}
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void
FOpenXRExpansionPluginModule::ShutdownModule
()
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{
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// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
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// we call this function before unloading the module.
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// UnloadOpenVRModule();
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}
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#undef LOCTEXT_NAMESPACE
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IMPLEMENT_MODULE
(
FOpenXRExpansionPluginModule
, OpenXRExpansionPlugin)
IMPLEMENT_MODULE
IMPLEMENT_MODULE(FOpenXRExpansionEditorModule, OpenXRExpansionEditor)
OpenXRExpansionFunctionLibrary.h
OpenXRExpansionPlugin.h
FOpenXRExpansionPluginModule
Definition
OpenXRExpansionPlugin.h:8
FOpenXRExpansionPluginModule::ShutdownModule
virtual void ShutdownModule() override
Definition
OpenXRExpansionPlugin.cpp:14
FOpenXRExpansionPluginModule::StartupModule
virtual void StartupModule() override
Definition
OpenXRExpansionPlugin.cpp:8
SDKDemo
Plugins
UnrealEngineSDK
VRExpansionPlugin
OpenXRExpansionPlugin
Source
OpenXRExpansionPlugin
Private
OpenXRExpansionPlugin.cpp
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Wed Oct 9 2024 19:52:55
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