A Demo Project for the UnrealEngineSDK
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DialogueEditorUtilities.cpp File Reference
#include "DialogueEditorUtilities.h"
#include "Toolkits/IToolkit.h"
#include "Toolkits/ToolkitManager.h"
#include "Templates/Casts.h"
#include "Containers/Queue.h"
#include "EdGraphNode_Comment.h"
#include "FileHelpers.h"
#include "Kismet2/BlueprintEditorUtils.h"
#include "Kismet2/SClassPickerDialog.h"
#include "DlgSystemEditorModule.h"
#include "DialogueEditor/IDialogueEditor.h"
#include "DialogueEditor/Nodes/DialogueGraphNode.h"
#include "DialogueEditor/Nodes/DialogueGraphNode_Edge.h"
#include "DlgHelper.h"
#include "DlgManager.h"
#include "Factories/DialogueClassViewerFilters.h"
#include "Kismet2/KismetEditorUtilities.h"
#include "K2Node_Event.h"
Include dependency graph for DialogueEditorUtilities.cpp:

Go to the source code of this file.

Classes

struct  NodeWithParentPosition