A Demo Project for the UnrealEngineSDK
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ADemoLobbyPixoVRGameMode_C.h
Go to the documentation of this file.
1
#pragma once
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class
ADemoLobbyPixoVRGameMode_C
:
public
APixoVRGameMode
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{
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public
:
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USceneComponent
*
DefaultSceneRoot
;
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private
:
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void
UserConstructionScript
();
//"User Construction Script"
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void
EventGraph
();
//"Event Graph"
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};
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ADemoLobbyPixoVRGameMode_C
A blueprint class with 2 graphs.
Definition
ADemoLobbyPixoVRGameMode_C.h:12
ADemoLobbyPixoVRGameMode_C::EventGraph
void EventGraph()
Definition
ADemoLobbyPixoVRGameMode_C.cpp:17
ADemoLobbyPixoVRGameMode_C::DefaultSceneRoot
USceneComponent * DefaultSceneRoot
Default Scene Root.
Definition
ADemoLobbyPixoVRGameMode_C.h:14
ADemoLobbyPixoVRGameMode_C::UserConstructionScript
void UserConstructionScript()
Definition
ADemoLobbyPixoVRGameMode_C.cpp:13
APixoVRGameMode
APixoVRGameMode is a custom game mode class that extends AGameMode and implements IPixoCoreInterface....
Definition
PixoVRGameMode.h:19
USceneComponent
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generated
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Blueprints
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ADemoLobbyPixoVRGameMode_C.h
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Wed Oct 9 2024 19:52:50
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