A blueprint class with 2 graphs.  
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#include "/Game/Blueprints/Base/DemoLobbyPixoVRGameMode"
A blueprint class with 2 graphs. 
UDF Path:  /Game /Blueprints /Base /DemoLobbyPixoVRGameMode 
Config: Config/DefaultEngine.ini 
Definition at line 11 of file ADemoLobbyPixoVRGameMode_C.h.
 
◆ EventGraph()
  
  
      
        
          | void ADemoLobbyPixoVRGameMode_C::EventGraph  | 
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privateBlueprint   | 
  
 
 
◆ GENERATED_BODY()
  
  
      
        
          | APixoVRGameMode::GENERATED_BODY  | 
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privateinherited   | 
  
 
 
◆ GetBaseExperienceManager()
  
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inlineinheritedBlueprintCallable   | 
  
 
Gets the reference to the base experience manager. 
- Returns
 - The reference to the base experience manager.
 
UFUNCTION(BlueprintCallable) 
Definition at line 43 of file PixoVRGameMode.h.
 
 
◆ GetManagerRef()
  
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inheritedBlueprintCallableBlueprintNativeEvent   | 
  
 
Retrieves a reference to the specified manager class. 
- Parameters
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    | ManagerClass | The class of the manager to retrieve.  | 
  
   
- Returns
 - A pointer to the manager instance.
 
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "Manager") 
 
 
◆ GetManagerRef_Implementation()
Implementation of the GetManagerRef function from the IPixoCoreInterface. 
- Parameters
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    | ManagerClass | The class of the manager.  | 
  
   
- Returns
 - The reference to the manager.
 
UFUNCTION() 
Definition at line 31 of file PixoVRGameMode.cpp.
 
 
◆ GetStoryManager()
  
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inheritedBlueprintCallableBlueprintNativeEvent   | 
  
 
Retrieves the story manager. 
- Returns
 - The story manager instance.
 
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "Manager") 
 
 
◆ GetStreamingLevelManager()
  
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inheritedBlueprintCallableBlueprintNativeEvent   | 
  
 
Retrieves the streaming level manager. 
- Returns
 - The streaming level manager instance.
 
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "Manager") 
 
 
◆ InitGame()
  
  
      
        
          | void APixoVRGameMode::InitGame  | 
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          const FString & |           MapName,  | 
         
        
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          const FString & |           Options,  | 
         
        
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          FString & |           ErrorMessage ) | 
         
       
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overridevirtualinherited   | 
  
 
Initializes the game mode and ExperienceManager. 
- Parameters
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    | MapName | The name of the map.  | 
    | Options | The game options.  | 
    | ErrorMessage | The error message, if any.  | 
  
   
Definition at line 11 of file PixoVRGameMode.cpp.
 
 
◆ Tick()
  
  
      
        
          | void APixoVRGameMode::Tick  | 
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          float |           DeltaSeconds | ) | 
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overridevirtualinherited   | 
  
 
 
◆ UserConstructionScript()
  
  
      
        
          | void ADemoLobbyPixoVRGameMode_C::UserConstructionScript  | 
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privateBlueprint   | 
  
 
 
◆ DefaultSceneRoot
◆ ExperienceManager
◆ ExperienceManagerClass
  
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protectedinheritedBlueprintReadWriteEditDefaultsOnly   | 
  
 
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = Classes, DisplayName = ExperienceManager) 
Definition at line 60 of file PixoVRGameMode.h.
 
 
The documentation for this class was generated from the following files: