4#include "Modules/ModuleManager.h"
5#include "Modules/ModuleInterface.h"
13struct FTabSpawnerEntry;
const FName DIALOGUE_SYSTEM_PLUGIN_NAME(TEXT("DlgSystem"))
virtual TSharedRef< SWidget > GetDialogueDataDisplayWindow()=0
virtual void RegisterConsoleCommands(const TWeakObjectPtr< const UObject > &WorldContextObjectPtr)=0
virtual ~IDlgSystemModule()
virtual void UnregisterConsoleCommands()=0
virtual void DisplayDialogueDataWindow()=0
static IDlgSystemModule & Get()
static bool IsAvailable()
virtual FTabSpawnerEntry * GetDialogueDataDisplaySpawnEntry()=0