A Demo Project for the UnrealEngineSDK
|
#include "Grippables/HandSocketComponent.h"
#include "Engine/CollisionProfile.h"
#include "Net/UnrealNetwork.h"
#include "Serialization/CustomVersion.h"
Go to the source code of this file.
Functions | |
DEFINE_LOG_CATEGORY (LogVRHandSocketComponent) | |
FCustomVersionRegistration | GRegisterHandSocketCustomVersion (FVRHandSocketCustomVersion::GUID, FVRHandSocketCustomVersion::LatestVersion, TEXT("HandSocketVer")) |
DEFINE_LOG_CATEGORY | ( | LogVRHandSocketComponent | ) |
FCustomVersionRegistration GRegisterHandSocketCustomVersion | ( | FVRHandSocketCustomVersion::GUID | , |
FVRHandSocketCustomVersion::LatestVersion | , | ||
TEXT("HandSocketVer") | ) |