A Demo Project for the UnrealEngineSDK
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HandSocketComponent.cpp File Reference
#include "Grippables/HandSocketComponent.h"
#include "Engine/CollisionProfile.h"
#include "Net/UnrealNetwork.h"
#include "Serialization/CustomVersion.h"
Include dependency graph for HandSocketComponent.cpp:

Go to the source code of this file.

Functions

 DEFINE_LOG_CATEGORY (LogVRHandSocketComponent)
 
FCustomVersionRegistration GRegisterHandSocketCustomVersion (FVRHandSocketCustomVersion::GUID, FVRHandSocketCustomVersion::LatestVersion, TEXT("HandSocketVer"))
 

Function Documentation

◆ DEFINE_LOG_CATEGORY()

DEFINE_LOG_CATEGORY ( LogVRHandSocketComponent )

◆ GRegisterHandSocketCustomVersion()

FCustomVersionRegistration GRegisterHandSocketCustomVersion ( FVRHandSocketCustomVersion::GUID ,
FVRHandSocketCustomVersion::LatestVersion ,
TEXT("HandSocketVer")  )