A Demo Project for the UnrealEngineSDK
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FVRHandSocketCustomVersion Struct Reference

#include <HandSocketComponent.h>

Public Types

enum  Type { BeforeCustomVersionWasAdded = 0 , HandSocketStoringSetState = 1 , VersionPlusOne , LatestVersion = VersionPlusOne - 1 }
 

Static Public Attributes

static const FGuid GUID
 

Private Member Functions

 FVRHandSocketCustomVersion ()
 

Detailed Description

Definition at line 25 of file HandSocketComponent.h.

Member Enumeration Documentation

◆ Type

Enumerator
BeforeCustomVersionWasAdded 
HandSocketStoringSetState 
VersionPlusOne 
LatestVersion 

Definition at line 27 of file HandSocketComponent.h.

Constructor & Destructor Documentation

◆ FVRHandSocketCustomVersion()

FVRHandSocketCustomVersion::FVRHandSocketCustomVersion ( )
inlineprivate

Definition at line 44 of file HandSocketComponent.h.

Member Data Documentation

◆ GUID

const FGuid FVRHandSocketCustomVersion::GUID
static

Definition at line 41 of file HandSocketComponent.h.


The documentation for this struct was generated from the following files: