A Demo Project for the UnrealEngineSDK
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VaRestDefines.h
Go to the documentation of this file.
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// Copyright 2014-2019 Vladimir Alyamkin. All Rights Reserved.
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#pragma once
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#include "Runtime/Launch/Resources/Version.h"
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#include "CoreMinimal.h"
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#include "Logging/LogCategory.h"
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#include "Logging/LogMacros.h"
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#include "Logging/LogVerbosity.h"
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// You should place include statements to your module's private header files here. You only need to
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// add includes for headers that are used in most of your module's source files though.
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DECLARE_LOG_CATEGORY_EXTERN
(LogVaRest, Log,
All
);
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#define VA_FUNC (FString(__FUNCTION__))
// Current Class Name + Function Name where this is called
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#define VA_LINE (FString::FromInt(__LINE__))
// Current Line Number in the code where this is called
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#define VA_FUNC_LINE (VA_FUNC + "(" + VA_LINE + ")")
// Current Class and Line Number where this is called!
EDlgDialogueTextFormat::All
@ All
DECLARE_LOG_CATEGORY_EXTERN
DECLARE_LOG_CATEGORY_EXTERN(LogVaRest, Log, All)
SDKDemo
Plugins
UnrealEngineSDK
PixoApex
Source
VaRest
Public
VaRestDefines.h
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Wed Oct 9 2024 19:52:53
by Doxygen version
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