#include "CoreMinimal.h"
#include "Engine/Engine.h"
#include "VRBPDatatypes.h"
#include "GameFramework/Character.h"
#include "GameFramework/CharacterMovementComponent.h"
#include "GameFramework/CharacterMovementReplication.h"
#include "Components/SkeletalMeshComponent.h"
#include "CharacterMovementCompTypes.generated.h"
Go to the source code of this file.
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enum class | EVRMoveAction : uint8 {
VRMOVEACTION_None = 0x00
, VRMOVEACTION_SnapTurn = 0x01
, VRMOVEACTION_Teleport = 0x02
, VRMOVEACTION_StopAllMovement = 0x03
,
VRMOVEACTION_SetRotation = 0x04
, VRMOVEACTION_PauseTracking = 0x14
, VRMOVEACTION_CUSTOM1 = 0x05
, VRMOVEACTION_CUSTOM2 = 0x06
,
VRMOVEACTION_CUSTOM3 = 0x07
, VRMOVEACTION_CUSTOM4 = 0x08
, VRMOVEACTION_CUSTOM5 = 0x09
, VRMOVEACTION_CUSTOM6 = 0x0A
,
VRMOVEACTION_CUSTOM7 = 0x0B
, VRMOVEACTION_CUSTOM8 = 0x0C
, VRMOVEACTION_CUSTOM9 = 0x0D
, VRMOVEACTION_CUSTOM10 = 0x0E
,
VRMOVEACTION_CUSTOM11 = 0x0F
, VRMOVEACTION_CUSTOM12 = 0x10
, VRMOVEACTION_CUSTOM13 = 0x11
, VRMOVEACTION_CUSTOM14 = 0x12
,
VRMOVEACTION_CUSTOM15 = 0x13
} |
| UENUM(Blueprintable) More...
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enum class | EVRMoveActionDataReq : uint8 { VRMOVEACTIONDATA_None = 0x00
, VRMOVEACTIONDATA_LOC = 0x01
, VRMOVEACTIONDATA_ROT = 0x02
, VRMOVEACTIONDATA_LOC_AND_ROT = 0x03
} |
| UENUM(Blueprintable) More...
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enum class | EVRMoveActionVelocityRetention : uint8 { VRMOVEACTION_Velocity_None = 0x00
, VRMOVEACTION_Velocity_Clear = 0x01
, VRMOVEACTION_Velocity_Turn = 0x02
} |
| UENUM(Blueprintable) More...
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◆ EVRMoveAction
UENUM(Blueprintable)
Enumerator |
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VRMOVEACTION_None | |
VRMOVEACTION_SnapTurn | |
VRMOVEACTION_Teleport | |
VRMOVEACTION_StopAllMovement | |
VRMOVEACTION_SetRotation | |
VRMOVEACTION_PauseTracking | |
VRMOVEACTION_CUSTOM1 | |
VRMOVEACTION_CUSTOM2 | |
VRMOVEACTION_CUSTOM3 | |
VRMOVEACTION_CUSTOM4 | |
VRMOVEACTION_CUSTOM5 | |
VRMOVEACTION_CUSTOM6 | |
VRMOVEACTION_CUSTOM7 | |
VRMOVEACTION_CUSTOM8 | |
VRMOVEACTION_CUSTOM9 | |
VRMOVEACTION_CUSTOM10 | |
VRMOVEACTION_CUSTOM11 | |
VRMOVEACTION_CUSTOM12 | |
VRMOVEACTION_CUSTOM13 | |
VRMOVEACTION_CUSTOM14 | |
VRMOVEACTION_CUSTOM15 | |
Definition at line 21 of file CharacterMovementCompTypes.h.
◆ EVRMoveActionDataReq
UENUM(Blueprintable)
Enumerator |
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VRMOVEACTIONDATA_None | |
VRMOVEACTIONDATA_LOC | |
VRMOVEACTIONDATA_ROT | |
VRMOVEACTIONDATA_LOC_AND_ROT | |
Definition at line 70 of file CharacterMovementCompTypes.h.
◆ EVRMoveActionVelocityRetention
UENUM(Blueprintable)
Enumerator |
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VRMOVEACTION_Velocity_None | |
VRMOVEACTION_Velocity_Clear | |
VRMOVEACTION_Velocity_Turn | |
Definition at line 54 of file CharacterMovementCompTypes.h.