A Demo Project for the UnrealEngineSDK
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USTRUCT() More...
#include <CharacterMovementCompTypes.h>
Public Member Functions | |
void | Clear () |
GENERATED_USTRUCT_BODY () | |
bool | NetSerialize (FArchive &Ar, class UPackageMap *Map, bool &bOutSuccess) |
Public Attributes | |
TArray< FVRMoveActionContainer > | MoveActions |
UPROPERTY() | |
USTRUCT()
Definition at line 335 of file CharacterMovementCompTypes.h.
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inline |
Definition at line 344 of file CharacterMovementCompTypes.h.
FVRMoveActionArray::GENERATED_USTRUCT_BODY | ( | ) |
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inline |
Network serialization
Definition at line 351 of file CharacterMovementCompTypes.h.
TArray<FVRMoveActionContainer> FVRMoveActionArray::MoveActions |
UPROPERTY()
Definition at line 342 of file CharacterMovementCompTypes.h.