#include <CharacterMovementCompTypes.h>
◆ FVRCharacterNetworkMoveDataContainer()
FVRCharacterNetworkMoveDataContainer::FVRCharacterNetworkMoveDataContainer |
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Default constructor. Sets data storage (NewMoveData, PendingMoveData, OldMoveData) to point to default data members. Override those pointers to instead point to custom data if you want to use derived classes.
Definition at line 724 of file CharacterMovementCompTypes.h.
◆ ~FVRCharacterNetworkMoveDataContainer()
virtual FVRCharacterNetworkMoveDataContainer::~FVRCharacterNetworkMoveDataContainer |
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◆ VRBaseDefaultMoveData
The documentation for this struct was generated from the following file: