#include <CharacterMovementCompTypes.h>
◆ FVRCharacterMoveResponseDataContainer()
FVRCharacterMoveResponseDataContainer::FVRCharacterMoveResponseDataContainer |
( |
| ) |
|
|
inline |
◆ ~FVRCharacterMoveResponseDataContainer()
virtual FVRCharacterMoveResponseDataContainer::~FVRCharacterMoveResponseDataContainer |
( |
| ) |
|
|
inlinevirtual |
◆ ServerFillResponseData()
void FVRCharacterMoveResponseDataContainer::ServerFillResponseData |
( |
const UCharacterMovementComponent & | CharacterMovement, |
|
|
const FClientAdjustment & | PendingAdjustment ) |
|
overridevirtual |
The documentation for this struct was generated from the following files: