A Demo Project for the UnrealEngineSDK
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VRAIPerceptionOverrides.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "VRBaseCharacter.h"
#include "AIModule/Classes/GenericTeamAgentInterface.h"
#include "AIModule/Classes/Perception/AISense.h"
#include "AIModule/Classes/Perception/AISenseConfig.h"
#include "VRAIPerceptionOverrides.generated.h"
Include dependency graph for VRAIPerceptionOverrides.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  FAISightEventVR
 USTRUCT() More...
 
struct  FAISightQueryVR
 
struct  FAISightTargetVR
 
struct  UAISense_Sight_VR::FDigestedSightProperties
 
class  FAISightQueryVR::FSortPredicate
 
class  UAISense_Sight_VR
 UCLASS(ClassGroup = AI, config = Game) More...
 
class  UAISenseConfig_Sight_VR
 UCLASS(meta = (DisplayName = "AI Sight VR config")) More...
 

Namespaces

namespace  ESightPerceptionEventNameVR
 

Enumerations

enum  ESightPerceptionEventNameVR::Type { ESightPerceptionEventNameVR::Undefined , ESightPerceptionEventNameVR::GainedSight , ESightPerceptionEventNameVR::LostSight }
 

Functions

 DECLARE_LOG_CATEGORY_EXTERN (LogAIPerceptionVR, Warning, All)
 

Function Documentation

◆ DECLARE_LOG_CATEGORY_EXTERN()

DECLARE_LOG_CATEGORY_EXTERN ( LogAIPerceptionVR ,
Warning ,
All  )