A Demo Project for the UnrealEngineSDK
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MI_AOPersonelDoor.h
Go to the documentation of this file.
1
#pragma once
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class
MI_AOPersonelDoor
:
public
UMaterial
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{
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public
:
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float
GlowColor
;
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float
ChannelMap
;
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float
NormalMap
;
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private
:
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void
MI_AOPersonelDoor
();
//"MI AOPersonel Door"
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};
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MI_AOPersonelDoor
A material with 1 graphs.
Definition
MI_AOPersonelDoor.h:14
MI_AOPersonelDoor::NormalMap
float NormalMap
Definition
MI_AOPersonelDoor.h:18
MI_AOPersonelDoor::MI_AOPersonelDoor
void MI_AOPersonelDoor()
MI_AOPersonelDoor::ChannelMap
float ChannelMap
Definition
MI_AOPersonelDoor.h:17
MI_AOPersonelDoor::GlowColor
float GlowColor
Definition
MI_AOPersonelDoor.h:16
UMaterial
documentation
generated
PixoTutorial
PixoPKGs
CP_Warehouse_ENV
Materials
MI_AOPersonelDoor.h
Generated
Wed Oct 9 2024 19:52:52
by Doxygen version
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