A Demo Project for the UnrealEngineSDK
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#include "Managers/StreamingLevelManager.h"
#include "VRBaseCharacter.h"
#include "Engine/LevelStreaming.h"
#include "EventSystem/Events/Fade/FadeInEvent.h"
#include "EventSystem/Events/Fade/FadeOutEvent.h"
#include "EventSystem/Events/Story/NewStepLoadedEvent.h"
#include "EventSystem/Events/Story/NewStoryLoadedEvent.h"
#include "EventSystem/Events/StreamingLevels/StreamingLevelsActionFinishedEvent.h"
#include "Kismet/GameplayStatics.h"