A Demo Project for the UnrealEngineSDK
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MI_Eyes.h
Go to the documentation of this file.
1#pragma once
13class MI_Eyes : public UMaterial
14{
15public:
16 float Roughness;
17 float Occlusion;
19 float Color_Map;
20
21private:
411 void MI_Eyes(); //"MI Eyes"
412};
413
A material with 1 graphs.
Definition MI_Eyes.h:14
float Occlusion
Definition MI_Eyes.h:17
float Roughness
Definition MI_Eyes.h:16
float Color_Map
Definition MI_Eyes.h:19
float EmissiveColor
Definition MI_Eyes.h:18
void MI_Eyes()