A Demo Project for the UnrealEngineSDK
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DialogueK2Node_Redirects.h
Go to the documentation of this file.
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// Copyright Csaba Molnar, Daniel Butum. All Rights Reserved.
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#pragma once
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#include "
DialogueK2Node_Select.h
"
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#include "
DialogueK2Node_SwitchDialogueCallback.h
"
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#include "
DialogueK2Node_SwitchDialogueCallbackVariants.h
"
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#include "DialogueK2Node_Redirects.generated.h"
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// Make the node not appear in the menus
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// So that the user creates only new nodes, instead of old
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#define MAKE_NODE_FITERED_OUT() bool IsActionFilteredOut(FBlueprintActionFilter const& Filter) override { return true; }
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// Selects
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UCLASS()
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class
UDlgK2Node_Select
: public
UDialogueK2Node_Select
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{
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GENERATED_BODY()
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MAKE_NODE_FITERED_OUT
()
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};
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UCLASS()
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class
UDlgK2Node_SelectFloat
: public
UDialogueK2Node_SelectFloat
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{
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GENERATED_BODY()
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MAKE_NODE_FITERED_OUT
()
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};
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// Switches
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UCLASS()
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class
UDlgK2Node_SwitchDialogueCallback
: public
UDialogueK2Node_SwitchDialogueCallback
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{
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GENERATED_BODY()
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MAKE_NODE_FITERED_OUT
()
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};
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UCLASS()
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class
UDlgK2Node_SwitchDialogueCallbackEvent
: public
UDialogueK2Node_SwitchDialogueCallbackEvent
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{
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GENERATED_BODY()
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MAKE_NODE_FITERED_OUT
()
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};
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UCLASS()
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class
UDlgK2Node_SwitchDialogueCallbackCondition
: public
UDialogueK2Node_SwitchDialogueCallbackCondition
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{
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GENERATED_BODY()
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MAKE_NODE_FITERED_OUT
()
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};
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UCLASS()
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class
UDlgK2Node_SwitchDialogueCallbackFloatValue
: public
UDialogueK2Node_SwitchDialogueCallbackFloatValue
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{
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GENERATED_BODY()
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MAKE_NODE_FITERED_OUT
()
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};
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UCLASS()
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class
UDlgK2Node_SwitchDialogueCallbackIntValue
: public
UDialogueK2Node_SwitchDialogueCallbackIntValue
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{
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GENERATED_BODY()
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MAKE_NODE_FITERED_OUT
()
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};
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UCLASS()
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class
UDlgK2Node_SwitchDialogueCallbackBoolValue
: public
UDialogueK2Node_SwitchDialogueCallbackBoolValue
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{
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GENERATED_BODY()
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MAKE_NODE_FITERED_OUT
()
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};
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#undef MAKE_NODE_FITERED_OUT
MAKE_NODE_FITERED_OUT
#define MAKE_NODE_FITERED_OUT()
Definition
DialogueK2Node_Redirects.h:12
DialogueK2Node_Select.h
DialogueK2Node_SwitchDialogueCallback.h
DialogueK2Node_SwitchDialogueCallbackVariants.h
UDialogueK2Node_SelectFloat
UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If"))
Definition
DialogueK2Node_Select.h:170
UDialogueK2Node_Select
UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If"))
Definition
DialogueK2Node_Select.h:29
UDialogueK2Node_SwitchDialogueCallbackBoolValue
UCLASS()
Definition
DialogueK2Node_SwitchDialogueCallbackVariants.h:73
UDialogueK2Node_SwitchDialogueCallbackCondition
UCLASS()
Definition
DialogueK2Node_SwitchDialogueCallbackVariants.h:31
UDialogueK2Node_SwitchDialogueCallbackEvent
UCLASS()
Definition
DialogueK2Node_SwitchDialogueCallbackVariants.h:17
UDialogueK2Node_SwitchDialogueCallbackFloatValue
UCLASS()
Definition
DialogueK2Node_SwitchDialogueCallbackVariants.h:45
UDialogueK2Node_SwitchDialogueCallback
UCLASS()
Definition
DialogueK2Node_SwitchDialogueCallback.h:35
UDialogueK2Node_SwitchDialogueCallbackIntValue
UCLASS()
Definition
DialogueK2Node_SwitchDialogueCallbackVariants.h:59
UDlgK2Node_SelectFloat
UCLASS()
Definition
DialogueK2Node_Redirects.h:28
UDlgK2Node_SelectFloat::GENERATED_BODY
GENERATED_BODY()
UDlgK2Node_Select
UCLASS()
Definition
DialogueK2Node_Redirects.h:19
UDlgK2Node_Select::GENERATED_BODY
GENERATED_BODY()
UDlgK2Node_SwitchDialogueCallbackBoolValue
UCLASS()
Definition
DialogueK2Node_Redirects.h:83
UDlgK2Node_SwitchDialogueCallbackBoolValue::GENERATED_BODY
GENERATED_BODY()
UDlgK2Node_SwitchDialogueCallbackCondition
UCLASS()
Definition
DialogueK2Node_Redirects.h:56
UDlgK2Node_SwitchDialogueCallbackCondition::GENERATED_BODY
GENERATED_BODY()
UDlgK2Node_SwitchDialogueCallbackEvent
UCLASS()
Definition
DialogueK2Node_Redirects.h:47
UDlgK2Node_SwitchDialogueCallbackEvent::GENERATED_BODY
GENERATED_BODY()
UDlgK2Node_SwitchDialogueCallbackFloatValue
UCLASS()
Definition
DialogueK2Node_Redirects.h:65
UDlgK2Node_SwitchDialogueCallbackFloatValue::GENERATED_BODY
GENERATED_BODY()
UDlgK2Node_SwitchDialogueCallback
UCLASS()
Definition
DialogueK2Node_Redirects.h:38
UDlgK2Node_SwitchDialogueCallback::GENERATED_BODY
GENERATED_BODY()
UDlgK2Node_SwitchDialogueCallbackIntValue
UCLASS()
Definition
DialogueK2Node_Redirects.h:74
UDlgK2Node_SwitchDialogueCallbackIntValue::GENERATED_BODY
GENERATED_BODY()
SDKDemo
Plugins
UnrealEngineSDK
VisualScripter
Source
DlgSystemEditor
Private
BlueprintNodes
DialogueK2Node_Redirects.h
Generated
Wed Oct 9 2024 19:52:54
by Doxygen version
1.10.0