A Demo Project for the UnrealEngineSDK
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DialogueK2Node_Select.h File Reference
#include "K2Node.h"
#include "EdGraphSchema_K2.h"
#include "DialogueK2Node_Select.generated.h"
Include dependency graph for DialogueK2Node_Select.h:
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Go to the source code of this file.

Classes

class  UDialogueK2Node_Select
 UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If")) More...
 
class  UDialogueK2Node_SelectFloat
 UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If")) More...
 
class  UDialogueK2Node_SelectName
 UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If")) More...
 
class  UDialogueK2Node_SelectOnSpeakerState
 UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If")) More...
 

Enumerations

enum class  EDlgVariableType : uint8 { Float , Int , Name , SpeakerState }
 UENUM() More...
 

Enumeration Type Documentation

◆ EDlgVariableType

enum class EDlgVariableType : uint8
strong

UENUM()

Enumerator
Float 

Metadata:
DisplayName: STRING

Int 

Metadata:
DisplayName: STRING

Name 

Metadata:
DisplayName: STRING

SpeakerState 

Metadata:
DisplayName: STRING

Definition at line 13 of file DialogueK2Node_Select.h.