A Demo Project for the UnrealEngineSDK
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#include "K2Node.h"
#include "EdGraphSchema_K2.h"
#include "DialogueK2Node_Select.generated.h"
Go to the source code of this file.
Classes | |
class | UDialogueK2Node_Select |
UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If")) More... | |
class | UDialogueK2Node_SelectFloat |
UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If")) More... | |
class | UDialogueK2Node_SelectName |
UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If")) More... | |
class | UDialogueK2Node_SelectOnSpeakerState |
UCLASS(MinimalAPI, Meta=(Keywords = "Ternary If")) More... | |
Enumerations | |
enum class | EDlgVariableType : uint8 { Float , Int , Name , SpeakerState } |
UENUM() More... | |
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strong |
UENUM()
Enumerator | |
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Float | Metadata: |
Int | Metadata: |
Name | Metadata: |
SpeakerState | Metadata: |
Definition at line 13 of file DialogueK2Node_Select.h.