4#include "Net/UnrealNetwork.h"
7 : bIsGameSession(false)
11void APixoVRGameState::ServerStartGameSession_Implementation()
16bool APixoVRGameState::ServerStartGameSession_Validate()
23 Super::GetLifetimeReplicatedProps(OutLifetimeProps);
APixoVRGameState is a custom game state class that extends AGameState.
bool bIsGameSession
Indicates whether the game session has started.
virtual void GetLifetimeReplicatedProps(TArray< FLifetimeProperty > &OutLifetimeProps) const override