4#include "CoreMinimal.h"
20 const TSet<TWeakObjectPtr<const UDlgDialogue>>&
GetDialogues()
const {
return Dialogues; }
static bool PredicateSortDialogueWeakPtrAlphabeticallyAscending(const TWeakObjectPtr< const UDlgDialogue > &First, const TWeakObjectPtr< const UDlgDialogue > &Second)
FDlgTreeViewVariableProperties(const TSet< TWeakObjectPtr< const UDlgDialogue > > &InDialogues)
const TSet< TWeakObjectPtr< const UDlgDialogue > > & GetDialogues() const
virtual void AddDialogue(TWeakObjectPtr< const UDlgDialogue > Dialogue)
virtual ~FDlgTreeViewVariableProperties()
TSet< TWeakObjectPtr< const UDlgDialogue > > Dialogues
UCLASS(BlueprintType, Meta = (DisplayThumbnail = "true"))