A Demo Project for the UnrealEngineSDK
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MI_MetallicDrop.h
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1#pragma once
14{
15public:
18 float ColorMap;
19 float ChannelMap;
20 float NormalMap;
21
22private:
579 void MI_MetallicDrop(); //"MI Dark Drywall"
580};
581
A material with 1 graphs.
void MI_MetallicDrop()