A Demo Project for the UnrealEngineSDK
Loading...
Searching...
No Matches
ABP_Door_C.cpp
Go to the documentation of this file.
1
2#include "ABP_Door_C.h"
3
4/*
5 This is fake C++ that doxygen will parse for call graph entries.
6
7 In this pseudo-C++, everything is a function and gets called
8 if it's mentioned in a node graph. Doxygen parses it anyway!
9
10 We use the URLs of the nodes to make this list.
11*/
12
16
21
26
33
46
50
float Starting_Rotation
Starting Rotation.
Definition ABP_Door_C.h:26
UChildActorComponent * GripHandle
Grip Handle.
Definition ABP_Door_C.h:16
void UserConstructionScript()
UStaticMeshComponent * DoorItself
Door Itself.
Definition ABP_Door_C.h:19
UNewBlueprint_C * NewBlueprint
New Blueprint.
Definition ABP_Door_C.h:15
void EventGraph()
bool IsDoorOpen
Is Door Open.
Definition ABP_Door_C.h:25
FName LevelName
Level Name.
Definition ABP_Door_C.h:30
void CalculateNewRotation()
USceneComponent * Pivot
Pivot.
Definition ABP_Door_C.h:17
USphereComponent * Handle
Handle.
Definition ABP_Door_C.h:18
void OpenRoom()
void IsObjectActive()
bool MovingExecuting
Moving Executing.
Definition ABP_Door_C.h:24
UMotionControllerComponent * Motion_Controller
Motion Controller.
Definition ABP_Door_C.h:27
void MoveIntoRoom()
void Release()
Definition UGrab_C.cpp:17